Pumpkin Harvest
Valor points and other rewards
View game-week, major cycle, Trials, Omens/chalice, and mini-event filters. Includes Summon Mastery captain rotation. Times below use your browser's local time.
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Use the filters to show game-week events, major cycles, Trials, Omens/chalice windows, or mini-events. The list updates in your browser's local time.
Active now
Valor points and other rewards
Game-week event window.
Daily captain rotation.
+20% food, silver prod.
12 visible events · 692 more events available
+10% strength, health
+25% food, silver prod.
+35% all RS prod.
+10% constr. speed
+10% constr. speed
Continued
Daily captain rotation.
+10% research speed
+20% army carrying
+10% crypt efficiency
+20% food, silver prod.
+10% health
+35% all RS prod.
+10% health
+10% strength, health
+10% strength, health
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+10% crypt efficiency
+35% all RS prod.
+10% strength
+5% dominance
+10% crypt efficiency
+10% strength
+10% strength
Continued
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% strength, health
+50% RS gather. speed
+10% health
+25% food, silver prod.
+20% food, silver prod.
+10% health
+10% health
Continued
Special kingdom event.
Increased rewards!
Daily captain rotation.
Game-week event window.
+10% strength
+10% health
+10% crypt efficiency
+10% health
+10% research speed
+50% RS gather. speed
Game-week event window.
Increased rewards!
Game-week event window.
Daily captain rotation.
Game-week event window.
+20% army carrying
+10% constr. speed
+35% all RS prod.
+10% strength
+10% strength, health
+10% strength, health
Five-day umbrella event.
Day 1/5
Game-week event window.
Daily captain rotation.
+35% all RS prod.
+10% crypt efficiency
+10% crypt efficiency
+25% food, silver prod.
+5% dominance
+35% all RS prod.
+10% strength
+10% health
Five-day umbrella event.
Day 2/5
+10% health
Continued
Daily captain rotation.
+20% army carrying
+10% crypt efficiency
+10% research speed
+20% food, silver prod.
+10% constr. speed
+50% RS gather. speed
+25% food, silver prod.
Five-day umbrella event.
Day 3/5
+25% food, silver prod.
Continued
Ends 30 minutes before reset.
Daily trial.
Game-week event window.
Daily captain rotation.
+10% crypt efficiency
+10% health
+10% health
+10% strength
+10% crypt efficiency
+10% strength, health
Five-day umbrella event.
Day 4/5
+10% strength, health
Continued
Two-day throne event.
Day 1/2
Game-week event window.
Daily captain rotation.
Game-week event window.
Daily trial.
+10% strength, health
+35% all RS prod.
+5% dominance
+10% crypt efficiency
+10% health
+10% strength, health
Five-day umbrella event.
Day 5/5
Two-day throne event.
Day 2/2
+10% strength, health
Continued
Two-day major cycle.
Epic Fenrir squad observed rewards
Epic Jormungandr squad observed rewards
Day 1/2
Daily captain rotation.
Game-week event window.
+50% RS gather. speed
+10% strength
+10% crypt efficiency
+10% health
+25% food, silver prod.
+10% constr. speed
Two-day major cycle.
Epic Fenrir squad observed rewards
Epic Jormungandr squad observed rewards
Day 2/2
+10% constr. speed
Continued
Game-week event window.
Game-week event window.
Daily captain rotation.
Game-week event window.
+35% all RS prod.
+10% health
+10% research speed
+10% strength
+5% dominance
+35% all RS prod.
+10% crypt efficiency
+10% crypt efficiency
Continued
Game-week event window.
Daily captain rotation.
+20% food, silver prod.
+10% strength, health
+20% army carrying
+35% all RS prod.
+5% dominance
+10% crypt efficiency
+10% research speed
+25% food, silver prod.
+25% food, silver prod.
Continued
Daily captain rotation.
+35% all RS prod.
+10% crypt efficiency
+10% health
+10% strength
+10% crypt efficiency
+10% health
+10% health
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+50% RS gather. speed
+10% constr. speed
+10% strength, health
+20% army carrying
+10% strength, health
+20% food, silver prod.
+20% food, silver prod.
Continued
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% health
+10% strength
+10% crypt efficiency
+35% all RS prod.
+25% food, silver prod.
+10% strength
+50% RS gather. speed
Special kingdom event.
Daily captain rotation.
Game-week event window.
+10% strength
+10% health
+10% strength, health
+20% army carrying
+20% food, silver prod.
+10% strength, health
+10% strength, health
Continued
Game-week event window.
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% research speed
+5% dominance
+10% crypt efficiency
+35% all RS prod.
+10% constr. speed
+10% crypt efficiency
+10% crypt efficiency
Continued
Game-week event window.
Daily captain rotation.
+10% health
+10% health
+10% strength, health
+20% army carrying
+35% all RS prod.
+10% strength, health
+10% crypt efficiency
+10% crypt efficiency
Continued
Daily captain rotation.
+25% food, silver prod.
+10% health
+10% strength
+10% constr. speed
+10% research speed
+50% RS gather. speed
+10% health
+10% health
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+10% strength
+10% crypt efficiency
+10% crypt efficiency
+10% health
+5% dominance
+35% all RS prod.
+35% all RS prod.
Continued
Two-day throne event.
Day 1/2
Increased difficulty
Game-week event window.
Daily captain rotation.
Game-week event window.
+20% food, silver prod.
+10% crypt efficiency
+10% strength, health
+10% crypt efficiency
+10% research speed
+25% food, silver prod.
Two-day throne event.
Day 2/2
+10% strength
Increased difficulty
Daily captain rotation.
Game-week event window.
+5% dominance
+10% strength, health
+20% army carrying
+10% health
+10% crypt efficiency
+10% health
Increased difficulty
Game-week event window.
Game-week event window.
Daily captain rotation.
Game-week event window.
+35% all RS prod.
+35% all RS prod.
+10% constr. speed
+10% strength
+50% RS gather. speed
+10% health
+20% food, silver prod.
+20% food, silver prod.
Continued
Increased difficulty
Game-week event window.
Daily captain rotation.
+10% health
+20% army carrying
+10% constr. speed
+35% all RS prod.
+10% strength, health
+10% crypt efficiency
+10% crypt efficiency
Continued
Increased difficulty
Daily captain rotation.
+10% research speed
+10% health
+10% strength, health
+20% food, silver prod.
+5% dominance
+10% strength
+35% all RS prod.
+35% all RS prod.
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+10% crypt efficiency
+10% health
+10% crypt efficiency
+10% strength
+50% RS gather. speed
+25% food, silver prod.
Game-week event window.
+10% research speed
Daily captain rotation.
Game-week event window.
+10% strength, health
+10% crypt efficiency
+10% health
+5% dominance
+35% all RS prod.
+10% crypt efficiency
+10% constr. speed
+10% constr. speed
Continued
Special kingdom event.
Daily captain rotation.
Game-week event window.
+10% health
+50% RS gather. speed
+10% strength
+10% crypt efficiency
+20% army carrying
+10% health
+10% health
Continued
Game-week event window.
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% strength
+20% food, silver prod.
+10% strength, health
+25% food, silver prod.
+35% all RS prod.
+10% constr. speed
+10% constr. speed
Continued
Game-week event window.
Daily captain rotation.
+10% research speed
+20% army carrying
+10% crypt efficiency
+20% food, silver prod.
+10% health
+35% all RS prod.
+10% health
+10% strength, health
+10% strength, health
Continued
Daily captain rotation.
+10% crypt efficiency
+35% all RS prod.
+10% strength
+5% dominance
+10% crypt efficiency
+10% strength
+10% strength
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+10% strength, health
+50% RS gather. speed
+10% health
+25% food, silver prod.
+20% food, silver prod.
+10% health
+10% health
Continued
Two-day throne event.
Day 1/2
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% strength
+10% health
+10% crypt efficiency
+10% health
+10% research speed
+50% RS gather. speed
+20% army carrying
Two-day throne event.
Day 2/2
+20% army carrying
Continued
Two-day major cycle.
Epic Fenrir squad observed rewards
Epic Jormungandr squad observed rewards
Day 1/2
Daily captain rotation.
Game-week event window.
+10% constr. speed
+35% all RS prod.
+10% strength
+10% strength, health
+10% strength, health
+35% all RS prod.
Two-day major cycle.
Epic Fenrir squad observed rewards
Epic Jormungandr squad observed rewards
Day 2/2
+35% all RS prod.
Continued
Game-week event window.
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% crypt efficiency
+10% crypt efficiency
+25% food, silver prod.
+5% dominance
+35% all RS prod.
+10% strength
+10% health
+10% health
Continued
Game-week event window.
Daily captain rotation.
+20% army carrying
+10% crypt efficiency
+10% research speed
+20% food, silver prod.
+10% constr. speed
+50% RS gather. speed
+25% food, silver prod.
+25% food, silver prod.
Continued
Daily captain rotation.
+10% crypt efficiency
+10% health
+10% health
+10% strength
+10% crypt efficiency
+10% strength, health
+10% strength, health
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+10% strength, health
+35% all RS prod.
+5% dominance
+10% crypt efficiency
+10% health
+10% strength, health
+10% strength, health
Continued
Game-week event window.
Daily captain rotation.
Game-week event window.
+50% RS gather. speed
+10% strength
+10% crypt efficiency
+10% health
+25% food, silver prod.
+10% constr. speed
+10% constr. speed
Continued
Special kingdom event.
Daily captain rotation.
Game-week event window.
+35% all RS prod.
+10% health
+10% research speed
+10% strength
+5% dominance
+35% all RS prod.
+10% crypt efficiency
+20% food, silver prod.
+20% food, silver prod.
Continued
Game-week event window.
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% strength, health
+20% army carrying
+35% all RS prod.
+5% dominance
+10% crypt efficiency
+10% research speed
+25% food, silver prod.
+25% food, silver prod.
Continued
Game-week event window.
Daily captain rotation.
+35% all RS prod.
+10% crypt efficiency
+10% health
+10% strength
+10% crypt efficiency
+10% health
+10% health
Continued
Daily captain rotation.
+50% RS gather. speed
+10% constr. speed
+10% strength, health
+20% army carrying
+10% strength, health
+20% food, silver prod.
+20% food, silver prod.
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+10% health
+10% strength
+10% crypt efficiency
+35% all RS prod.
+25% food, silver prod.
+10% strength
+50% RS gather. speed
+50% RS gather. speed
Continued
Two-day throne event.
Day 1/2
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% strength
+10% health
+10% strength, health
+20% army carrying
+20% food, silver prod.
+10% strength, health
Two-day throne event.
Day 2/2
+10% strength, health
Continued
Daily captain rotation.
Game-week event window.
+10% research speed
+5% dominance
+10% crypt efficiency
+35% all RS prod.
+10% constr. speed
+10% crypt efficiency
+10% health
+10% health
Continued
Game-week event window.
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% health
+10% strength, health
+20% army carrying
+35% all RS prod.
+10% strength, health
+10% crypt efficiency
+10% crypt efficiency
Continued
Game-week event window.
Daily captain rotation.
+25% food, silver prod.
+10% health
+10% strength
+10% constr. speed
+10% research speed
+50% RS gather. speed
+10% health
+10% health
Continued
Daily captain rotation.
+10% strength
+10% crypt efficiency
+10% crypt efficiency
+10% health
+5% dominance
+35% all RS prod.
+35% all RS prod.
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+20% food, silver prod.
+10% crypt efficiency
+10% strength, health
+10% crypt efficiency
+10% research speed
+25% food, silver prod.
+10% strength
+10% strength
Continued
Increased difficulty
Game-week event window.
Daily captain rotation.
Game-week event window.
+5% dominance
+10% strength, health
+20% army carrying
+10% health
+10% crypt efficiency
+10% health
+10% health
Continued
Special kingdom event.
Increased difficulty
Daily captain rotation.
Game-week event window.
+35% all RS prod.
+35% all RS prod.
+10% constr. speed
+10% strength
+50% RS gather. speed
+10% health
+20% food, silver prod.
+20% food, silver prod.
Continued
Increased difficulty
Game-week event window.
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% health
+20% army carrying
+10% constr. speed
+35% all RS prod.
+10% strength, health
+10% crypt efficiency
+10% crypt efficiency
Continued
Increased difficulty
Game-week event window.
Daily captain rotation.
+10% research speed
+10% health
+10% strength, health
+20% food, silver prod.
+5% dominance
+10% strength
+35% all RS prod.
+35% all RS prod.
Continued
Increased difficulty
Daily captain rotation.
+10% crypt efficiency
+10% health
+10% crypt efficiency
+10% strength
+50% RS gather. speed
+25% food, silver prod.
+10% research speed
+10% research speed
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+10% strength, health
+10% crypt efficiency
+10% health
+5% dominance
+35% all RS prod.
+10% crypt efficiency
+10% constr. speed
+10% constr. speed
Continued
Two-day throne event.
Day 1/2
Game-week event window.
Daily captain rotation.
Game-week event window.
+10% health
+50% RS gather. speed
+10% strength
+10% crypt efficiency
+20% army carrying
+10% health
Two-day throne event.
Day 2/2
+10% strength
Two-day major cycle.
Epic Fenrir squad observed rewards
Epic Jormungandr squad observed rewards
Day 1/2
Daily captain rotation.
Game-week event window.
+20% food, silver prod.
+10% strength, health
+25% food, silver prod.
+35% all RS prod.
+10% constr. speed
Two-day major cycle.
Epic Fenrir squad observed rewards
Epic Jormungandr squad observed rewards
Day 2/2
Game-week event window.
Game-week event window.
+10% research speed
Daily captain rotation.
Game-week event window.
+20% army carrying
+10% crypt efficiency
+20% food, silver prod.
+10% health
+35% all RS prod.
+10% health
+10% strength, health
+10% strength, health
Continued
Game-week event window.
Daily captain rotation.
+10% crypt efficiency
+35% all RS prod.
+10% strength
+5% dominance
+10% crypt efficiency
+10% strength
+10% strength
Continued
Daily captain rotation.
+10% strength, health
+50% RS gather. speed
+10% health
+25% food, silver prod.
+20% food, silver prod.
+10% health
+10% health
Continued
Ends 30 minutes before reset.
Game-week event window.
Daily captain rotation.
+10% strength
+10% health
+10% crypt efficiency
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